When I took Brandon Sanderson's Awesomest Writing Class Ever, I learned that I sucked at creating characters.

I thought back through my previous books and stories, and saw flat, boring, uncomplicated, and uncompelling characters. I reread my notes from that particular class multiple times, and distilled the character section down to what I'm going to call the 3-2-5 rule of characters. Basically, it's a simple formula for creating forceful, convincing characters that demand investment from a reader.

There are 3 things you need to think about when creating your characters:

Who are they, who are they becoming, and what stands in their way?

This is the vital first step; you can't have a character at all, let alone a compelling one, without it. It can be as simple as a few sentences.

Let's use Harry Potter as an example. Harry is a beaten-down, skinny orphan who will become a powerful, confident wizard-- if Voldemort doesn't kill him first.

There are 2 ways characters should connect with a reader:

1. We are like them. We can identify with this character. We get something about them. I think most people can identify with Harry's unfortunate circumstance of being picked on by somebody bigger than him.
2. We want to be like them. They have some quirk, power, or characteristic we admire and would like to have. Harry's a freakin' wizard. If I'd been younger when the books came out, I'd have sneaked down to my room and concocted fake potions and waved around a twig yelling Expelliarmus!

There are 5 things every character should have:

1. Flaws- A flaw is something that is wrong with the character that is THEIR FAULT that prevents them from reaching their goal. Think of Harry Potter: he doesn't tend to plan ahead very well (Goblet of Fire, anyone?).
2. Handicaps- A handicap is something that ISN'T the character's fault that prevents them from reaching their goal. Harry has a connection to Voldemort because of Voldemort's attempt to kill him that actually helps bring a more powerful Voldemort back to life.
3. Strengths- Basically, things the character rocks at. Harry has an amazing knack for defense against the dark arts (quite a necessary skill for him!) and Quidditch.
4. Quirks- This doesn't mean your character has to be a Looney Lovegood. A quirk is a unique way your character sees the world, or something particularly distinctive about them. Harry's scar is a "quirk"-- something unique to him that stands out.
5. Motivation- Your character has to WANT SOMETHING. They have to be driven to achieve their goal. This motivation makes your character get up and do things instead of just sitting around, getting on with life. Harry wants to avenge his parents-- and prevent Voldemort from killing Harry and his friends.

So, my friends, that is the 3-2-5 Rule of Characters. If you want even more awesome advice on creating compelling characters, go check out all the other entries in the Great Blogging Experiment!